Some more changes based on feedback.
I have changed how many magic and anima path points you get for leveling up. I removed one of the surge and mishap options because it was too stackable at higher levels. Another monster is finished as well.
Files
DCRPG - Anima Arts.docx 37 kB
Mar 17, 2024
DCRPG - Characters.docx 38 kB
Mar 17, 2024
DCRPG - Credits.docx 13 kB
Mar 17, 2024
DCRPG - Equipment.docx 36 kB
Mar 17, 2024
DCRPG - Magic.docx 57 kB
Mar 17, 2024
DCRPG - Main.docx 39 kB
Mar 17, 2024
DCRPG - Monsters.docx 38 kB
Mar 17, 2024
DCRPG - The Setting.docx 18 kB
Mar 17, 2024
Sample Play.docx 18 kB
Mar 17, 2024
Get Dark Citadel Roleplaying Game - Playtest
Dark Citadel Roleplaying Game - Playtest
A dark fantasy tabletop RPG with a resemblance to a famous vampire game.
Status | In development |
Category | Physical game |
Author | verasev |
Genre | Role Playing |
Tags | Dark Fantasy, Fantasy, Horror, Tabletop |
More posts
- Most of the rewrite is finished.41 days ago
- Gonna do a rewrite to take some thing in account.Aug 30, 2024
- Balance updatesJul 02, 2024
- A few changes and more content.Jun 18, 2024
- Three more monsters.Jun 08, 2024
- Fixed some errors on equipment.May 12, 2024
- Monsters and Physical CopiesMay 01, 2024
- Added diseases and curses.Apr 11, 2024
- A few more monsters and spells are finished.Apr 09, 2024
- Some clarifications.Mar 31, 2024
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